Re: [LAU] Common Music - Importing audio files, and pointers to learning material?

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To: Angel de Vicente <angelv@...>
Cc: linux-audio-user@lists.linuxaudio.org <linux-audio-user@...>
Date: Tuesday, February 18, 2014 - 3:28 am

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I'd suggest taking a look at SuperCollider as well. It would be very easy
to accomplish what you want with SC.

B

On Monday, February 17, 2014, Angel de Vicente wrote:

> Hi,

p/9026519753/
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de

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I'd suggest taking a look at SuperCollider as well. It would be very ea=
sy to accomplish what you want with SC.=A0BOn Monday, February 17, 2014, Angel de Vicente <angelv@iac.es> wrote:
Hi,

I'm completely new to Common Music
(http://sourceforge.net/projects/commonmusic/), so I'm hoping someb=
ody
can give me a hand here. Before I go to the effort of starting to learn
it, I wanted to know if it is possible to somehow import audio files
with it and treat them as objects (say for example that I have a number
of noise sounds and that I want to generate some music by randomly
playing them for a length of time)? A quick look at the Common Music
webpage and some of the examples there didn't clear this up for me.

At the same time, what would be the best way to start learning how to
use it? From what I read, the book
http://www.amazon.com/Notes-Metal=
evel-Introduction-Computer-Composition/dp/9026519753/

is a very good starting point, but apparently all the examples, etc. are
for an old version of Common Music (CM2), so I'm not sure if whatever
one can learn from that book will be of much use with the current
version of CM3.

Any pointers welcome. Thanks a lot,
--
=C1ngel de Vicente
http://www.=
iac.es/galeria/angelv/

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Re: [LAU] Common Music - Importing audio files, and pointers..., Bruno Ruviaro, (Tue Feb 18, 3:28 am)