Re: [LAU] Loop Composition

Previous message: [thread] [date] [author]
Next message: [thread] [date] [author]
To: Harry van Haaren <harryhaaren@...>, Linux Audio Users <linux-audio-user@...>
Date: Monday, February 4, 2013 - 4:38 pm

--20cf3074ba9c5a9dd404d4e8b76d
Content-Type: text/plain; charset=ISO-8859-1
Content-Transfer-Encoding: quoted-printable

On Mon, Feb 4, 2013 at 4:30 PM, Harry van Haaren wro=
te:

> On Mon, Feb 4, 2013 at 4:09 PM, Aur=E9lien Leblond wr=
ote:

One way would be to trigger them manually (with a midi controller for
example), the other is to move clips on a grid. Ableton Live is kind of a
mix between the two (as far as I know) and Bitwig seem to work similarly.
the idea is to be able to try out different song structure based on the
same loops.

>

t
In my case, there wouldn't be the need for time-stretching as I'm creating
the loop myself.
But yeah, the loops would be different side.

> Then once that would be done - I would re-record everything properly in

t

Can't wait for the future :)

--20cf3074ba9c5a9dd404d4e8b76d
Content-Type: text/html; charset=ISO-8859-1
Content-Transfer-Encoding: quoted-printable

On Mon, Feb 4, 2013 at 4:30 PM, Harry van Haaren <har=
ryhaaren@gmail.com
> wrote:
On Mon, Feb 4, 2013 at 4:09 PM, Aur=E9lien Leblond <<=
a href=3D"mailto:blablack@gmail.com" target=3D"_blank">blablack@gmail.com> wrote:

My idea of a workflow would be to have a tool to try =
out the different loops in different order and "jam" with them to=
see what works and what doesn't.
=A0Hmm, although you describe things somewhat, its not totally clear to=
me how you intend to choose which loop to play when. But yes, I kinda know=
what you're getting at.. Loading all drum loops on one track, and all =
guitar loops on the next track, and then triggering them should do.
One way would be to trig=
ger them manually (with a midi controller for example), the other is to mov=
e clips on a grid. Ableton Live is kind of a mix between the two (as far as=
I know) and Bitwig seem to work similarly.
the idea is to be able to try out different song structure based=
on the same loops.=A0

Do the loops need to be time-stretched?Luppp2, as on https://github.com/har=
ryhaaren/Luppp
should do this. Note that there is some issues with play=
back of different sample lenghts. I'm re-writing the engine, so Im no l=
onger familiar with the exact bug in that version. I know it didn't wor=
k perfectly though.. YMMV :)

In my case, there wo=
uldn't be the need for time-stretching as I'm creating the loop mys=
elf.But yeah, the loops would be different side.
=A0

Then once that would be done - I would re-record everything properly i=
n Ardour (drums with multiple tracks, breaks, etc... a more natural way of =
playing, guitar played and not looped, etc)

Cool, perhaps using Luppp is feasible, if you trigger the loops again t=
hey'll re-sync, so it'll give you a rough idea.In general t=
his is exactly the intended workflow when designing Luppp, but its just not=
there yet. I hear the future is a big place... -Harry

Can't wai=
t for the future :)

--20cf3074ba9c5a9dd404d4e8b76d--

Previous message: [thread] [date] [author]
Next message: [thread] [date] [author]

Messages in current thread:
Re: [LAU] Loop Composition, Aurélien Leblond, (Mon Feb 4, 4:38 pm)
Re: [LAU] Loop Composition, Harry van Haaren, (Mon Feb 4, 4:55 pm)
Re: [LAU] Loop Composition, Aurélien Leblond, (Mon Feb 4, 6:10 pm)