On 26/05/12 11:47 PM, Len Ovens wrote:
For plugins, I believe this is still the case, but for hosts, use of the
reverse-engineered Vestige headers means that the official VST headers
are not needed. There should be no trouble including these VST-enabled
hosts in distributions.
> Many people who do audio have a 64bit OS. I know the windows VSTs are all
VSTs do need to be compiled for the same CPU architecture as the plugin
host. The same applies for other plugin formats, too, but it's obviously
much less of a problem with open-source plugins that you're free to
rebuild. Most Windows VSTs are 32-bit but an increasing number of them
are available in 64-bit format, and many Linux VSTs are available in
64-bit format also.
> The most commonly used DAW in Linux does not support VST. It can be
Ardour 3 and Qtractor both support Linux VSTs, without needing the
official VST headers or any special build options. The Ardour 3 beta
builds include this.
> In the end, it is up to you how much time you want to spend on your
For cross-platform plugins, VST definitely does make some sense, just
because you're not dealing with different plugin formats on different
platforms. The other way to tackle that is with a toolkit that supports
multiple platforms and plugin formats, such as JUCE, which falkTX has
been adding LV2 support to.
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