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This sounds like a very interesting software for me, but I have no
experience with similar software, so I have no clue how I would go about to
use this one, and I can't seem to find any tutorial on how to do it?
On Sat, Apr 7, 2012 at 11:30 AM, Devin Anderson
> I'm happy to announce the first beta release of `synthclone`!
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This sounds like a very interesting software for me, but I have no experien=
ce with similar software, so I have no clue how I would go about to use thi=
s one, and I can't seem to find any tutorial on how to do it?
Thanks! Regards,On Sat, Apr 7, 2012 at 1=
1:30 AM, Devin Anderson <firstname.lastname@example.org> wrote:
I'm happy to announce the first beta release of `synthclone`!
`synthclone` is a Qt-based application that can "clone" your
MIDI-capable instruments. It does this by sending out MIDI data that
instructs an instrument to emit sounds for a series of notes,
velocities, controls, and aftertouch values. It then saves this data
as a sample-based instrument that can be loaded by sampler software.
* Supports user-configurable per-zone sample time, release time, MIDI
note, MIDI velocity, MIDI aftertouch, MIDI channel pressure, MIDI
control changes, etc. via a table interface.
* Audition samples and change zone parameters until you're happy with
the data you're acquiring from your MIDI device/software.
* Save and restore sessions.
* Distributed with plugins that support the JACK Audio Connection Kit
(with JACK Session support), PortAudio and PortMidi, trimming of
samples, the creation of patches for Hydrogen and SFZ, and automated
* Can create multiple targets in one session (i.e. a Hydrogen patch
and an SFZ patch) from the same set of samples.
* A well-documented plugin API is available for developers to write
their own plugins to extend synthclone.
Important Changes Since 0.1.0:
* Lots of bug fixes.
* Added a "portable" semaphore implementation to the plugin API.<=
* Added the new PortMedia plugin, which supports sampling via
PortAudio and PortMidi.
* Get `synthclone` to compile on Mac OSX.
* Change build system to use traditional `./configure`, `make`, `make
* Add new 'debian' target for building Debian packages (`./configur=
--prefix=3D/usr`, `make debian`).
* Figure out a good packaging scheme for Mac OSX.
* Support the Non-Session Manager protocol.
* Write a plugin that creates Renoise instruments.
* Write a plugin that loads LADSPA effects.
* Write a plugin that loads LV2 effects.
* Write a plugin that loads samples from the filesystem (expanding on
the plugin created in this tutorial:
* Consider different ways to support the detection and/or creation of loops=
The new version of `synthclone` is available at:
Please report bugs using the issue tracker:
If you like `synthclone` and have ideas that can make it better and/or
want to keep up with its progress, join the users group:
If you're a developer and want to write plugins for `synthclone` or
contribute to the application itself, join the development group:
Thanks, and hope to meet some of you next week at the Linux Audio Conferenc=
surfacepatterns (at) gmail (dot) com
blog - h=
synthclone - http://synthclone.googlecode.com/
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