> On Fri, 7 Dec 2012 15:32:24 +0100
> renato wrote:
>
>> Hi, I just had a [very fuzzy] idea that might be worth,
>> or it might be not... I thought I'd just put it out here in the wild,
>> maybe someone finds it insightful and makes something out of it.
>> You're warned, it's quite a rambling... here it goes:
>>
>> what about creating some sort of self-contained linux-audio package
>> manager, which is distro agnostic? I'm thinking of python (even perl
>> if I'm right has a similar tool), where you have tools like pip to
>> search, install and uninstall modules and you can easily create local
>> installations on your system (virtualenvs) where you can tinker all
>> you want without compromising system wide settings.
>>
>> Ideally with this system for audio you would have access to
>> latest binaries of all audio apps and preconfigured environments...
>> You could download the exact binary versions and configurations the
>> professional and semi-professional on this list use and install them
>> in a local directory, ready to use and make music, without spending
>> time on configuration.
>>
>> Of course there are things that would not be easy (or possible at all)
>> to fit in this scheme, like jackd, rt-kernel and audio card
>> configuration... But on the other hand I'd love it if when I wanted to
>> try out the latest apps I could just download a known working
>> configuration and start making music right away, instead of spending
>> days debugging compiling issues due to slightly mismatching library
>> versions or whatever...
>>
>> The reason all this stems from is that I am only a computer-music
>> hobbyist and dedicate a little portion of my time to it. It often
>> happens I found out about a cool new app (din,giada,
>> non-software, muse2...) and when I find some free time to try and make
>> sounds with it, I never find binaries for it and I frequently can't
>> compile it the first time, so I have to start the usual cycle: report
>> bug to dev, wait for reply, supply more info, download patch,
>> recompile and so on.
>>
>> I don't know if such a thing is technically possible... But don't the
>> latest video games from the Humble Indie bundles use something
>> similar? I.e. they usually supply a distro-agnostic installer which
>> puts all the binary it needs in a self-contained directory, and then
>> it runs more or less without interacting with the rest of the
>> system... Ok I'm not sure it's exactly like this, but I think at
>> least the critical libs which the game depends on are provided, to
>> ensure compatibility throughout many different systems.
>>
>> Wouldn't such a thing, together with the possibility I was mentioning
>> before of sharing such micro-distributions (maybe using something
>> like PGP-signing to be sure you're downloading binaries only from
>> trusted sources), be a great boon for linux audio users?
>>
>
> Forgot to add, a typical use case I had in mind would be to have a
> session manager in these micro-distributions with one or more
> sessions... That way one could easily achieve all in one audio
> environments (like reason, rezound, lmms) using properly configured
> single purpose software (yoshimi - hydrogen - qtractor for example)
>
> So I would here a tune someone posted on the LAU list, and I
> could download a single .zip archive he posted, extract it in a folder,
> launch a single script and have the exact same software alrready
> configured and connected the way he used to make the tune
>
> don't know maybe it's day dreaming but I thought it was worth a shot...
> it seems to me we're not so far away from that with non-session-manager
> and all...
>
> cheers,
> renato
>
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