On Tue, 19 Apr 2011 22:10:29 +0200 (CEST)
Julien Claassen wrote:
But it's good to talk over these ideas. Then everyone gets a clearer idea of
what's desirable (and what's possible).
Yoshimi is an *extremely* complicated beast. Even in gui form it is easy to get
lost in the depths of the hierarchy.
Right at top level you have a lot of 'menu' options. At a quick count I make it
14 major ones.
Then you have to think about whether you just want to manipulate parameters in
existing patches or whether you are going to create/edit the patches themselves.
Will J Godfrey
Say you have a poem and I have a tune.
Exchange them and we can both have a poem, a tune, and a song.
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