Re: [LAU] State of the art GUI

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To: Paul Davis <paul@...>
Cc: <linux-audio-user@...>
Date: Saturday, January 29, 2011 - 2:46 pm

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On Sat, Jan 29, 2011 at 2:38 PM, Paul Davis wrote:

> On Sat, Jan 29, 2011 at 4:41 AM, Nick Copeland

+1

Touch interfaces, voice (and eventually mind) control - pah! You will have
to prise the keyboard and terminal from my cold, dead hands! :D I certainly
prefer GUIs that let the user decide if they want to use it primarily or
entirely with keyboard or mouse instead of trying to enforce one way or
requiring a combo of the two.

Somebody (David?) brought up GUIs that resize well to different display
sizes- now that certainly is a worthwhile, non-superficial feature of a
modern GUI.

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On Sat, Jan 29, 2011 at 2:38 PM, Paul Da=
vis <pau=
l@linuxaudiosystems.com
> wrote:
On Sat, Jan 29, 2011 at 4:41 AM, Nick Copeland
<nickycopeland@hotmail.com<=
/a>> wrote:

ther

> keyboard accelerators for every function is a bit of a misnomer if you=
are

alexandre's second list concerned usability, and although its cle=
ar
that some platforms do not have or need good keyboard driven
approaches, people are not going to be mixing multitrack audio on
android phones for a while yet. the keyboard is still an incredibly,
incredibly efficient man/machine interface, when it exists.

i believe that it is/was the lack of such an approach that played an
important role in alex & chris deciding to start OOM, for example,
because they are both aware of the incredible speedup it provides for
professional (read "deeply familiar") users compared to point (wi=
th
mouse or finger(s) and click methods.
+1Touch interfaces,=
voice (and eventually mind) control - pah! You will have to prise the keyb=
oard and terminal from my cold, dead hands! :D I certainly prefer GUIs that=
let the user decide if they want to use it primarily or entirely with keyb=
oard or mouse instead of trying to enforce one way or requiring a combo of =
the two.
Somebody (David?) brought up GUIs that resize well to different display=
sizes- now that certainly is a worthwhile, non-superficial feature of a mo=
dern GUI.

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Messages in current thread:
Re: [LAU] State of the art GUI, Ivica Ico Bukvic, (Sat Jan 29, 7:14 am)
Re: [LAU] State of the art GUI, david, (Sat Jan 29, 8:40 am)
Re: [LAU] State of the art GUI, Nick Copeland, (Sat Jan 29, 9:42 am)
Re: [LAU] State of the art GUI, Paul Davis, (Sat Jan 29, 2:38 pm)
Re: [LAU] State of the art GUI, Alexandre Prokoudine, (Sun Jan 30, 10:30 am)
Re: [LAU] State of the art GUI, Paul Davis, (Sun Jan 30, 9:48 pm)
Re: [LAU] State of the art GUI, allcoms, (Sat Jan 29, 2:46 pm)
Re: [LAU] State of the art GUI, david, (Sun Jan 30, 2:31 am)