Re: [LAU] State of the art GUI

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To: <fons@...>
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Date: Friday, January 28, 2011 - 1:09 pm

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I'm surprised Alex included RG in that list as to be honest, powerful and
fully-featured program as it is, I think RG is really let down by its clunky
(mainly too big) GUI and I was hoping for a complete overhaul when it got
ported to QT4 but sadly that didn't happen. Attractive GUIs are definitely
great but are always secondary to functionality and stability, Besides, most
people on this list are quite happy to work with apps that have NO gui ie
ecasound or minimal, archaic GUIs ala PD.

For me, the biggest turn off in a GUI is if its too big- ZASFX/Yoshimi, RG
and to a lesser extent Ardour all suffer from GUI's that are a nightmare for
smaller displays such as netbooks and older/budget laptops. I do like the
look of Ardour but I still believe it needs to go on a bit of a diet. There
are still many perfectly good laptops (Core 2 Duos etc) that can't do any
better than 1280x800 but I'd encourage devs to try and get their apps to fit
nicely onto 1024x768 to be even more inclusive.

On Fri, Jan 28, 2011 at 12:10 PM, wrote:

> On Fri, Jan 28, 2011 at 07:27:55AM +0300, Alexandre Prokoudine wrote:

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I'm surprised Alex included RG in that list as to be honest, powerful a=
nd fully-featured program as it is, I think RG is really let down by its cl=
unky (mainly too big) GUI and I was hoping for a complete overhaul when it =
got ported to QT4 but sadly that didn't happen. Attractive GUIs are def=
initely great but are always secondary to functionality and stability, Besi=
des, most people on this list are quite happy to work with apps that have N=
O gui ie ecasound or minimal, archaic GUIs ala PD.
For me, the biggest turn off in a GUI is if its too big- ZASFX/Yoshimi,=
RG and to a lesser extent Ardour all suffer from GUI's that are a nigh=
tmare for smaller displays such as netbooks and older/budget laptops. I do =
like the look of Ardour but I still believe it needs to go on a bit of a di=
et. There are still many perfectly good laptops (Core 2 Duos etc) that can&=
#39;t do any better than 1280x800 but I'd encourage devs to try and get=
their apps to fit nicely onto 1024x768 to be even more inclusive.
On Fri, Jan 28, 2011 at 12:10 PM, <fons@kokkinizita.net> wrote:
On Fri, Jan 28, 2011 at 07:27:55AM +0300, Alexandre Prokoudine wrote:

> Speaking of pretty interfaces, both MusE and OOM2 need a revamp. OOM2<=
br>

ell
br>

> trotting along.

I'd be interested to know what, in your opinion, makes a GUI 'state=

of the art' as opposed 'late 90s'. In other words, a list of fe=
atures,
properties etc. as opposed to just an example to look at.

P.S. I'm not trolling. I really want to know.

Ciao,

--
FA

There are three of them, and Alleline.

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[LAU] State of the art GUI, , (Fri Jan 28, 12:10 pm)
Re: [LAU] State of the art GUI, Niels Mayer, (Sat Jan 29, 5:50 am)
Re: [LAU] State of the art GUI, , (Sat Jan 29, 12:00 pm)
Re: [LAU] State of the art GUI, david, (Sat Jan 29, 6:10 am)
Re: [LAU] State of the art GUI, Alexandre Prokoudine, (Fri Jan 28, 7:36 pm)
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