Yes indeed -- SuperCollider has a fantastic pattern system that's ideal for--001485f274c89c91f4047f068a58
Content-Type: text/plain; charset=ISO-8859-1On Sun, Feb 7, 2010 at 6:19 AM, Frank Barknecht wrote:
There's a good-sized learning curve, but H. James Harkins has created a
fabulous guide/tutorial that focuses on the right things:
http://supercollider.svn.sourceforge.net/viewvc/supercollider/trunk/buil....
This really is an amazing way to make music. If you haven't tried
SuperCollider, I can't recommend it enough -- it's the power of Csound
combined with the natural realitime capabilities of pd, plus a lot more.
micromoog
--001485f274c89c91f4047f068a58
Content-Type: text/html; charset=ISO-8859-1
Content-Transfer-Encoding: quoted-printable
On Sun, Feb 7, 2010 at 6:19 AM, Frank Barknecht =
<fbar@footils.org<=
/a>> wrote:
The modern equivalent to what you describe could be live coding in Pd,
SuperCollider etc., e.g. http://www.youtube.com/watch?v=3D9zKzxqN5mUI o=
r
http://vimeo.com/527=
2693
Yes indeed -- SuperCollider has a fantastic patte=
rn system that's ideal for this.=A0 You program a pattern and create th=
e synths, then over time, in realtime, you can modify and change the patter=
ns (and synths, and effects, and everything else).
There's a good-sized learning curve, but=A0 H. James Harkins has cr=
eated a fabulous guide/tutorial that focuses on the right things: http://supercollider.svn.sourceforge.net/viewvc/supercollider/trunk/bui=
ld/Help/Streams-Patterns-Events/A%20Practical%20Guide/PG_01_Introduction.ht=
ml .
This really is an amazing way to make music.=A0 If you haven't trie=
d SuperCollider, I can't recommend it enough -- it's the power of C=
sound combined with the natural realitime capabilities of pd, plus a lot mo=
re.
micromoog
--001485f274c89c91f4047f068a58--
LINUX® is a registered trademark of Linus Torvalds in the USA and other countries.
Linuxaudio.org logo copyright Thorsten Wilms © 2006.
Hosting provided by the Virginia Tech Department of Music and DISIS.