Re: [LAU] Some new things to play with

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To: <fons@...>
Cc: <linux-audio-user@...>
Date: Wednesday, October 13, 2010 - 4:44 pm

On Wed, Oct 13, 2010 at 8:20 PM, wrote:

I think you've got it about right for the rev1 background. It's
neutral, and doesn't "draw the eye" away from the controls.
Dark themes generally, imho, suffer from the same thing. In order to
make the controls, or other visual components, stand out on a dark
theme, devs seem to favour the complete opposite, with garish colours,
each one competing with the next for the user's "eye".
In other words, very little middle ground. The light theme in Ardour
doesn't work for me at all, as it's all of the same thing, lighter
upon lighter. My benchmark is eye strain, and headaches. The Ardour
light theme gave me both after extended use. (And i hasten to say,
this is not restricted to Ardour. )

I'm cautious by experience with recommending a particular app as an
example, but there are some that definitely don't fit the bill for
extended use, imho.

Sawstudio, Ableton live, early Sequoia and Samplitude all fail in my
view as they're built on extremes, with garish colours, or conversely
all nearly the same colour in sections inhibiting any intent of
relaxed use. I've never liked Logic's "mission brown" background, but
it doesn't induce eyestrain or headaches for me with extended use, to
be fair. Cubase and nuendo are fairly neutral, but have had versions
that swayed from one extreme to another.
Like using every instrument in an orchestra at once, it only takes a
short time for the ear to dull, and for unique sound colours to
disappear in to the wall of "grey". I think the same thing applies to
visual design, and elegant restraint serves for a better foundation.

I would say that from a power user perspective, neutral to mildly dark
backgrounds are most conducive to extended use, and both elegant and
restrained use of colour seems to be the most pleasant user
experience. Anything stronger in intensity, or saturation, wears the
eyes out pretty quickly.

I'd also say that if a dev finds himself having to intensify the
colour of a knob or button to make it "stand out", then something's
wrong with the base colour in the first place.

My views are my own, of course, and others will disagree on what
constitutes a good appearance use case for them.
--
www.openoctave.org

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Messages in current thread:
[LAU] Some new things to play with, , (Sun Oct 10, 8:10 pm)
Re: [LAU] Some new things to play with, Jeremy Jongepier, (Sun Oct 24, 9:25 pm)
Re: [LAU] Some new things to play with, Robin Gareus, (Wed Oct 13, 1:31 pm)
Re: [LAU] Some new things to play with, alex stone, (Wed Oct 13, 2:02 pm)
Re: [LAU] Some new things to play with, alex stone, (Wed Oct 13, 3:55 pm)
Re: [LAU] Some new things to play with, alex stone, (Wed Oct 13, 4:44 pm)
Re: [LAU] Some new things to play with, Folderol, (Wed Oct 13, 4:56 pm)
Re: [LAU] Some new things to play with, Arnold Krille, (Wed Oct 13, 5:52 pm)
Re: [LAU] Some new things to play with, Philipp Überbacher, (Wed Oct 13, 8:58 pm)
Re: [LAU] Some new things to play with, Arnold Krille, (Wed Oct 13, 11:17 pm)
Re: [LAU] Some new things to play with, Philipp Überbacher, (Thu Oct 21, 10:52 pm)
Re: [LAU] Some new things to play with, alex stone, (Wed Oct 13, 11:43 pm)
Re: [LAU] Some new things to play with, alex stone, (Wed Oct 13, 9:37 pm)
Re: [LAU] Some new things to play with, Thorsten Wilms, (Thu Oct 14, 7:41 am)
Re: [LAU] Some new things to play with, Arnold Krille, (Wed Oct 13, 10:53 pm)
Re: [LAU] Some new things to play with, , (Wed Oct 13, 11:45 pm)
Re: [LAU] Some new things to play with, alex stone, (Thu Oct 14, 12:13 am)
Re: [LAU] Some new things to play with, Robin Gareus, (Wed Oct 13, 2:30 pm)
Re: [LAU] [LAD] Some new things to play with, alex stone, (Sun Oct 10, 10:33 pm)
Re: [LAU] [LAD] Some new things to play with, torbenh, (Tue Oct 12, 2:42 pm)
Re: [LAU] [LAD] Some new things to play with, drew Roberts, (Tue Oct 12, 8:50 pm)
Re: [LAU] [LAD] Some new things to play with, Jeremy, (Wed Oct 13, 12:38 am)
[LAU] Far West (was Re: [LAD] Some new things to play with), Gabriel M. Beddingfield, (Wed Oct 13, 2:29 am)
Re: [LAU] [LAD] Some new things to play with, Robin Gareus, (Wed Oct 13, 1:16 am)
Re: [LAU] [LAD] Some new things to play with, Arnold Krille, (Wed Oct 13, 6:39 am)
Re: [LAU] [LAD] Some new things to play with, torbenh, (Wed Oct 13, 11:10 am)
Re: [LAU] [LAD] Some new things to play with, torbenh, (Wed Oct 13, 1:53 pm)
Re: [LAU] [LAD] Some new things to play with, drew Roberts, (Wed Oct 13, 11:33 am)
Re: [LAU] [LAD] Some new things to play with, david, (Wed Oct 13, 7:19 am)
Re: [LAU] [LAD] Some new things to play with, alex stone, (Sun Oct 10, 11:32 pm)
Re: [LAU] [LAD] Some new things to play with, alex stone, (Mon Oct 11, 11:43 am)
Re: [LAU] [LAD] Some new things to play with, Jeremy, (Sun Oct 10, 11:31 pm)
Re: [LAU] [LAD] Some new things to play with, Jeremy, (Sun Oct 10, 9:27 pm)
Re: [LAU] [LAD] Some new things to play with, Igor Brkic, (Sun Oct 10, 9:09 pm)
Re: [LAU] Some new things to play with, Oleg Ivanenko, (Sun Oct 10, 8:49 pm)
Re: [LAU] Some new things to play with, Oleg Ivanenko, (Sun Oct 10, 9:37 pm)
Re: [LAU] Some new things to play with, , (Mon Oct 11, 10:12 pm)
Re: [LAU] [LAD] Some new things to play with, alex stone, (Sun Oct 10, 8:47 pm)