Arnold Krille writes:
> I don't think that svg is the way to go for ardour.
This is already in the works, in the form of cairo, which gtk relies
on and which gnome builds on.> At least not in the scale it is done in KDE. There they try to do
This is being done for the gnome platform, as well, as in vector
graphics.
> For ardour that would mean more cpu-cycles burned for gui which lowers
No. With f.ex glitz, the processing is done on the graphics chip.
> And I want rather good effects (and many effects) and fast io of
Tomorrows desktops are 3d.
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