So virtually what they are doing is simply recycle their Windows GL
drivers for Linux...? I'm not that convinced, though, as they what is
implemented in their GL library (which is fairly large too) and their
nvidia X driver... If all was done in kernel space, couldn't they use
the nv driver as well as the "X Glue"? (only guessing here, I have no
experience whatsoever with kernel driver development)
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