Hi. Thanks for replying.
On Wed, 24 Mar 2004 16:23:35 -0800
Thanks for elaborating on this.
>> And as I understand it, the main difference between a sampler and
Well, yeah, and that's why I said "almost" arbitrary. I mean, a couple
of hundred megs of RAM could hold a sample much longer than just about
anyone would ever wanna work with, right?
>> But that brings my
Right. Sample CDs hadn't occurred to me. As far as the net is concerned,
that's why I wrote the above -- I'd done tons of searching and found lots
of samples, but nearly all of them were instrument lines of a measure
or two in length. I haven't found much of individual instruments playing
only one note, and was hoping that a source for such existed online. But
I'm following you, I think the point you're trying to make to me is not
about that, but rather just the fact that samplers are useful for a hell
of a lot more than just simulating a particular instrument. Which I
agree is pretty cool.
> A simple example: Record yourself humming into a mic. Go into
I don't even know what a guitar envelope is (presumably, an amplitude
envelope taken from a guitar note or chord?). Is giving one portion of a
waveform the amplitude envelope of another portion of a different waveform
something that most WAV editors (audacity, ecasound, ardour?) do
straightforwardly? Can you tell I'm just getting started learning this
stuff yet? Heh. But seriously, thank you for giving me ideas of
things to play with. There's a lot and it can seem overwhelming.
Chris Metzler firstname.lastname@example.org
(remove "snip-me." to email)
"As a child I understood how to give; I have forgotten this grace since I
have become civilized." - Chief Luther Standing Bear