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Content-Type: text/plain; charset=UTF-8On Wed, Feb 6, 2013 at 3:18 PM, michael noble wrote:
>
Very well put.
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On Wed, Feb 6, 2013 at 3:18 PM, michael =
noble <looplog@gmail.com> wrote:
On Tue, Feb 5, 2013 at 11:58 PM, Dave Phillips <dlp=
hillips@woh.rr.com> wrote:
What I'm more interested in is what *you=
* think is missing most or just plain wrong about the situation.
I started using linux for audio primarily for sooperloo=
per, which at the time (over ten years ago i think) was the best if not=C2=
=A0the=C2=A0only EDP emulation for any platform. It worked great then, and =
it still works great, so from that perspective, nothing is wrong with linux=
audio for me, except for the constant hand-wringing and complaining that s=
omething is wrong with linux audio!
But of cour=
se, that is not the whole picture. Every now and then I wish there was a na=
tive linux audiomulch equivalent, for example, but then I usually get to th=
inking how wrong-headed such desires seem. Windows or OSX never really evol=
ved as audio platforms trying to emulate Windows or OSX so much, they evolv=
ed as platforms for music creation in their own terms. That's somewhat =
naive and an over simplification I realize, because for sure different soft=
ware packages emulated and influenced each other, and even MS and Apple hav=
e always had their tensions about who truly innovated various features (and=
even linux can stake a claim in that respect).=C2=A0
But my poin=
t is that expecting linux to be just like one of those platforms seems dund=
erheaded to me. So one of the things wrong with linux audio (for me) is the=
constant stream of expectations to replicate the experience of other platf=
orms. It may happen, but I don't think it is a worthy drive for develop=
ment. Yes, certain features may be worth emulating, but often times I get t=
he feeling that people have a working setup on another platform, and then c=
omplain mostly because they have to give that up when they switch platforms=
. They then =C2=A0get increasingly frustrated as they realize things will j=
ust not be the same as they were when they had a working setup on the other=
platform. Which often makes me question why some people switch at all. =C2=
=A0
A lot of th=
e points raised in this thread are perfectly valid I'm sure from the pe=
rspective of the individuals raising them, and that's what this thread =
is about, but I'm going to take a stand against what seems to a trend o=
f slagging the "audio geeks". For me that is exactly what makes l=
inux unique, interesting, fun, and yes, sometimes frustrating. It is a syst=
em where the whole system is available to play and learn and grow as you gr=
ow as a musician or sound designer. Its never-ending openness and diversity=
limits its effectiveness in emulating windows or OSX, but linux offers an =
open=C2=A0palette=C2=A0of learning opportunities. Linux has taught me more =
about system design and the bigger picture of digital audio than Windows an=
d OSX ever did. Of course, that's hard to quantify because who knows wh=
at might have happened if I didn't switch all those years ago (for one =
thing I might have made more music and spent less time learning about syste=
ms), but linux is what it is and I'd rather spend time taking advantage=
of what it is and then=C2=A0bemoaning=C2=A0what it isn't, as difficult=
as that can be sometimes.
2 minor uni=
ts of currencyMichaelV=
ery well put.
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