>> Although it involves the mouse, what I'm trying to achieve is not
Ha! How can I be so stupid!
Ok, I get it now (well I hope anyway).
Create a fairly simply GUI that queries the mouse position, and get
the GUI to feed that into two control inputs of the plugin itself.
The plugin would simply take the value of those 2 control input, and
feed that into two audio outputs (or VC outputs, for that matter)...
And obviously, the two would be conpletely separated, the way it
already is for other plugin: audio processing on one side, GUI on the
If I'm not wrong, that should dissociate GUI/plugin. In fact it
wouldn't be that different than how a usual plugin works now, but
instead of being let say a combo box changing the controls value of
the plugin, it's simply the position of the mouse cursor.
(by the way you are completely right, I'm learning audio dev as I go
in this project! that does explain my confusions sometimes...)
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