Re: [LAD] VSTGUI porting in Linux

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To: <linux-audio-dev@...>
Date: Friday, November 16, 2012 - 8:50 pm

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On Fri, Nov 16, 2012 at 7:45 PM, Jeremy Jongepier wrote:

> On 11/16/2012 04:57 PM, Louis Gorenfeld wrote:

I have some experimental code for VST UIs in Linux (using openGL), it's not
ready for release...
I've uploaded a source tarball with a plugin inside, although the UI seems
to have some little issues right now:
http://kxstudio.sourceforge.net/tmp/3BandEQ-VstTest1.tar.gz

I'll work more on it soon, so for now it can be a "preview" of how it is
done.
But in short, it uses something I call "DISTRHO Plugin Toolkit", which
similar to Juce can make a single source code compile into different plugin
APIs (At the moment LADSPA, DSSI, LV2, VST and Standalone, some better than
others).
This plugin uses openGL for the UI, but Qt4 can be used alternatively.

Again, this is very new stuff, not ready for release!

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On Fri, Nov 16, 2012 at 7:45 PM, Jeremy Jongepie=
r <jeremy@autostatic.com> wrote:
On 11/16/2012 04:57 PM, Louis Gorenfeld wrote:

Hi,
=A0 =A0I'm the author of a free VST called Digits that has a Linux port=
.
Recently, I put out a new version that has a full editor GUI, but was
unable to get the GUI to work on Linux because VSTGUI 4 doesn't appear<=
br>
to have a Linux port.

What do you think the best strategy (fastest, least code changes)
would be to deliver a GUI for Linux users? I see on the JUCETICE site
that there's a VSTGUI 3.0 port, and the old 2.2 VSTGUI that comes with<=
br>
the VST SDK has at least some Linux support (IIRC). I don't use any
advanced features (just dials, labels, and sliders). Are either of
these good options, and which would be best?

Input from somebody experienced with this would be great.

-Louis

Hello Louis,

You might want to contact Filipe Coelho (aka falktx).

http://forum.linuxmusicians.com/viewtopic.php?=
f=3D47&t=3D10231

Regards,

JeremyI have some experimental code for VST UIs i=
n Linux (using openGL), it's not ready for release...I've uploa=
ded a source tarball with a plugin inside, although the UI seems to have so=
me little issues right now:
http://kxstudio.sourceforge.net/tmp/3BandEQ-VstTest1.tar.gz=
I'll work more on it soon, so for now it can be a "pre=
view" of how it is done.
But in short, it uses something I call "DISTRHO Plugin Toolkit", =
which similar to Juce can make a single source code compile into different =
plugin APIs (At the moment LADSPA, DSSI, LV2, VST and Standalone, some bett=
er than others).
This plugin uses openGL for the UI, but Qt4 can be used alternatively.<=
br>Again, this is very new stuff, not ready for release!

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Messages in current thread:
[LAD] VSTGUI porting in Linux, Louis Gorenfeld, (Fri Nov 16, 3:57 pm)
Re: [LAD] VSTGUI porting in Linux, Jeremy Jongepier, (Fri Nov 16, 7:46 pm)
Re: [LAD] VSTGUI porting in Linux, Filipe Lopes, (Fri Nov 16, 8:50 pm)