I'm just in the process of porting my plugin to a platform where the GUI
runs on Windows, but the Audio processing runs on an real-time optimized
With the proliferation of iPads etc, I see this approach of mixing a cool
portable GUI with a Linux 'powerhouse' audio processor become more common in
Surly passing functors (which are pointers?) to audio code running in a
separate address space can not work?
> From: Florian Paul Schmidt
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