On Friday 04 March 2011 12:30:13 James Morris wrote:
The engine doesn't have to do the validation in the realtime-processing=20
thread. Just check for the limits where the values enter the engine. This c=
easily done when using functions to set the values and thus hiding the=20
internal queues (to get the new values to the realtime-engine without block=
> But if multiple UIs are possible, validation effort is duplicated.
Well, checking the limits once to many doesn't crash the engine. Not checki=
the limits might...
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