On 03/02/2011 11:49 PM, Fons Adriaensen wrote:
What about the idea of representing the threshold as an interactive horizontal
line? The attack, release and ratio could also be represented as a single bezier
curve with 3 control points. And the output waveform would be drawn over the
input waveform, for visual comparison. All of this over a short period as you
mention.
Also, I personally find waveforms useful when trying to achieve loudness, but
I'm not much of a sound engineer.
Quoting your other mail:
> I guess the situation could be somewhat different for an audio
That's what I think. Also, visualization can be pedagogical, as here if the
musician is not very familiar with compression.
--
Olivier
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