2011/3/1 David Robillard :
If we exclude older IE releases it all gets a lot better :-)
>> > Just want the UI on the same machine? Do the same in your browser.
True for live usage, not really for offline processing, recording
sessions, etc. At least not in the long run. Think spatialization,
EQs, physics-related stuff, scientific usage and, somewhere in the
future, sound analysis (spectrograms, etc.), highly interactive stuff.
>> It's true that browsers are evolving fast, but right now you can't even get a
I actually am quite impressed with YUI, it seems very fast in doing
non trivial stuff. However, I couldn't imagine a waveform editor, to
say, in browsers yet.
>> > I understand your priorities might be slightly different, since you're
/me thinks, at this point, about a possible WebUI decorator plugin
with interactive design possibilities...
(then my mind pushes it too far: let's integrate with Firebug or something. :-P)
> If you want to do some sort of experimental fancy 3D plugin UIs rendered
Uhm, GL is actually embeddable in most semi-serious toolkits (even SDL
should allow that IIRC). Should we go for a GL/WebUI approach?
>> Using such functions glScissor(), it would even be possible to embed a plugin UI
/me: GUI decorator plugin #2 - give it a bunch of metadata (and maybe
fonts image), it will create the GUI on the fly for you.
> Anyway, the more interesting/important/pressing issue is how the UI
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