Re: [LAD] Communicating between python UI and C++ engine for real time audio?

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To: Paul Davis <paul@...>
Cc: <linux-audio-dev@...>
Date: Thursday, November 3, 2011 - 9:45 pm

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On Thu, Nov 3, 2011 at 8:25 PM, Paul Davis wrote:

> this can be quite restrictive. linked lists, for example ...

Good point, and in some places I do find myself iterating lists into a
vector in a non-RT context, and then sending the vector as a blob via OSC.
It is a drawback of this separation.

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On Thu, Nov 3, 2011 at 8:25 PM, Paul Davis <paul@linuxau=
diosystems.com
> wrote:

this can be quite restrictive. linked lists, for example ...
Good point, and in some places I do find myself iter=
ating lists into a vector in a non-RT context, and then sending the vector =
as a blob via OSC. It is a drawback of this separation.

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Messages in current thread:
Re: [LAD] Communicating between python UI and C++ engine for..., Harry van Haaren, (Thu Nov 3, 9:45 pm)
Re: [LAD] Communicating between python UI and C++ engine for..., Gabriel M. Beddingfield, (Thu Nov 3, 2:05 am)
Re: [LAD] Communicating between python UI and C++ engine for..., Vytautas Jancauskas, (Thu Nov 3, 7:49 am)