Re: [LAD] Communicating between python UI and C++ engine for real time audio?

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To: Harry van Haaren <harryhaaren@...>
Cc: <linux-audio-dev@...>
Date: Thursday, November 3, 2011 - 8:25 pm

On Thu, Nov 3, 2011 at 4:02 PM, Harry van Haaren wrote:

this approach requires that all your data structures can be
representable as POD (plain old data) and be effectively and easily
de/serialized from/to a bytestream.

this can be quite restrictive. linked lists, for example ...
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Messages in current thread:
Re: [LAD] Communicating between python UI and C++ engine for..., Paul Davis, (Thu Nov 3, 8:25 pm)
Re: [LAD] Communicating between python UI and C++ engine for..., Gabriel M. Beddingfield, (Thu Nov 3, 2:05 am)
Re: [LAD] Communicating between python UI and C++ engine for..., Vytautas Jancauskas, (Thu Nov 3, 7:49 am)