Re: [LAD] Communicating between python UI and C++ engine for real time audio?

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To: Paul Davis <paul@...>
Cc: <linux-audio-dev@...>
Date: Thursday, November 3, 2011 - 3:53 pm

On Thu, 2011-11-03 at 09:39 -0400, Paul Davis wrote:

True, though it's a good idea regardless if it's feasible. If you're
going to go cross-language anyway, you might as well put a real protocol
in-between so you gain the advantage of being able to do separate
processes/machines as well.

IMO sending "commands" between UI and engine is the best architecture
for things like this anyway, which lends itself easily to using an
actual protocol.

-dr

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Messages in current thread:
Re: [LAD] Communicating between python UI and C++ engine for..., David Robillard, (Thu Nov 3, 3:53 pm)
Re: [LAD] Communicating between python UI and C++ engine for..., Gabriel M. Beddingfield, (Thu Nov 3, 2:05 am)
Re: [LAD] Communicating between python UI and C++ engine for..., Vytautas Jancauskas, (Thu Nov 3, 7:49 am)