Re: [LAD] Communicating between python UI and C++ engine for real time audio?

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To: Harry van Haaren <harryhaaren@...>
Cc: <linux-audio-dev@...>
Date: Thursday, November 3, 2011 - 1:39 pm

On Thu, Nov 3, 2011 at 9:22 AM, Harry van Haaren wrote:

no, using a protocol like OSC doesn't solve the basic problem: making
changes to data structures used by the RT code when those changes
can't be done with RT constraints (e.g. memory allocation). you still
need some code that runs outside RT constraints to modify the data
before giving the new version to the RT code to use.

--p
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Messages in current thread:
Re: [LAD] Communicating between python UI and C++ engine for..., Paul Davis, (Thu Nov 3, 1:39 pm)
Re: [LAD] Communicating between python UI and C++ engine for..., Gabriel M. Beddingfield, (Thu Nov 3, 2:05 am)
Re: [LAD] Communicating between python UI and C++ engine for..., Vytautas Jancauskas, (Thu Nov 3, 7:49 am)