Re: [LAD] Communicating between python UI and C++ engine for real time audio?

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To: <linux-audio-dev@...>
Date: Wednesday, November 2, 2011 - 8:42 pm

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On Wednesday 02 November 2011 18:09:34 Iain Duncan wrote:

If the python stuff is only for the gui and non-realtime stuff, this is a v=
ery=20
practical approach. There are quite a few people doing that. I believe Fons=
'=20
session managment and assorted apps are running that way (altough he doesn'=
t=20
seem to release them). Some of my prototype apps for the next-generation=20
JackMix are built that way. And I would have done this for my university-jo=
b=20
project had I learned python earlier.

Doing applications in python with the sound-stuff happening in a separate C-
compiled thread) gives that advantage that you can implement the apps as=20
modules and run them either stand-alone or within a bigger controlling app.

Have fun,

Arnold

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Messages in current thread:
Re: [LAD] Communicating between python UI and C++ engine for..., Arnold Krille, (Wed Nov 2, 8:42 pm)
Re: [LAD] Communicating between python UI and C++ engine for..., Gabriel M. Beddingfield, (Thu Nov 3, 2:05 am)
Re: [LAD] Communicating between python UI and C++ engine for..., Vytautas Jancauskas, (Thu Nov 3, 7:49 am)