Re: [LAD] Communicating between python UI and C++ engine for real time audio?

Previous message: [thread] [date] [author]
Next message: [thread] [date] [author]
To: Iain Duncan <iainduncanlists@...>
Cc: <linux-audio-dev@...>
Date: Wednesday, November 2, 2011 - 5:25 pm

On Wed, Nov 2, 2011 at 1:09 PM, Iain Duncan wrote:

this conflicts with this:

> Basically I want to be able to do the gui and data transforming code in

the GUI is one thing; transforming data *in general* with python isn't
going to fit into a low latency engine.

now, of course, if you mean "performing edits to high level data
structures", which you might, then there isn't really a problem
(though you'll likely want to get into RCU to manage things). but if
you are talking about DSP processing with python plugins, i *doubt*
that it will work reliably.
_______________________________________________
Linux-audio-dev mailing list
Linux-audio-dev@lists.linuxaudio.org
http://lists.linuxaudio.org/listinfo/linux-audio-dev

Previous message: [thread] [date] [author]
Next message: [thread] [date] [author]

Messages in current thread:
Re: [LAD] Communicating between python UI and C++ engine for..., Gabriel M. Beddingfield, (Thu Nov 3, 2:05 am)
Re: [LAD] Communicating between python UI and C++ engine for..., Vytautas Jancauskas, (Thu Nov 3, 7:49 am)
Re: [LAD] Communicating between python UI and C++ engine for..., Paul Davis, (Wed Nov 2, 5:25 pm)