On 5 July 2010 09:27, Patrick Shirkey wrote:
Ok, after some considerable time it's now in the first steps of having
consequences of user interactions...
Meaning, you can drag a blue square around and the events in the
pattern are sequenced into it (when you release the mouse button that
is). As you should by now know, the position of the events is
translated into pitch and velocity.
It's enough to play around with for a few minutes :)
I recommend Will J Godfrey's 'Sweep Saw' Zyn/Yoshi patch.
Try it out:
git clone git://github.com/jwm-art-net/BoxySeq.git && cd BoxySeq &&
make && ./boxyseq
Just don't expect too much. You cannot edit the pattern unless you're
willing to experiment with C code (lines 63 to 84 of main.c for event
pattern, lines 87 to 105 for boundary settings) and recompile and
restart the program.
you'll need jack, glib, and gtk development packages installed beforehand.
still very early days here.
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