On Thu, Feb 18, 2010 at 11:43:07AM -0500, Paul Davis wrote:
> On Thu, Feb 18, 2010 at 11:32 AM, wrote:
We may not be talking of the same thing. This is not about
'generic events' but about reduced-bandwidth continuous
signals, represented as floating point samples. So I'd say
that all it takes is a shorter version of the standard
_audio_ buffer.
The last paragraph in my previous post just hinted at the
possibility that even such low-bandwidth 'analog' signals
can represent discrete events with infinite timing accuracy,
and in a way that would e.g. survive operations such as
mixing or resampling.
--
FA
O tu, che porte, correndo si ?
E guerra e morte !
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