On Tue, Jan 26, 2010 at 03:15:43PM -0500, David McClanahan wrote:
> 3. I'm a little worried about what some are calling realtime systems. The
That's not how Linux audio works. Processing is done in
blocks of typically between 64 and 1024 samples.
> The way things are now even with the "realtime kernel" on U. Studio. , xruns
With current kernels you don't even need any RT patches
to get good performance, unless you need very low latency
(i.e. very small block sizes). I've been working most of
the day on a 64-channel system with several quite complex
apps, and I haven't seen a single xrun. Standard unpatched
If you get xruns on a correectly set-up system (and that
requires very little these days) it's probably because
the apps you use have not been written in the way required
to perform well in a realtime context. Unfortunately there
are many like that.
O tu, che porte, correndo si ?
E guerra e morte !
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