Re: [LAD] interesting blog post about syncing blender and ardour

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To: Florian Faber <faber@...>
Cc: The Linux Audio Developers' Mailing List <linux-audio-dev@...>
Date: Saturday, September 26, 2009 - 10:37 am

On Sat, Sep 26, 2009 at 06:28:12AM +0200, Florian Faber wrote:

Deriving the word clock from the timecode or video
frequencies, or ensuring both audio and video clocks
derive from the same source, is of course the real
solution to this problem. But it does assume you have
the hardware to do this.

Slaving a sample clock to SMPTE could be done
relatively easily in software provided you can
control the sample clock in software in small
steps. It doesn't even require decoding the SMPTE,
just extracting the bit clock is enough. This is
why I asked you about this feature in the RME
drivers some time ago.



Io lo dico sempre: l'Italia è troppo stretta e lunga.

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Messages in current thread:
[LAD] interesting blog post about syncing blender and ardour, Jörn Nettingsmeier, (Sun Sep 20, 10:26 pm)
[LAD] Animata on 64bit architecture, Ralf Mardorf, (Wed Sep 23, 5:26 am)
Re: [LAD] interesting blog post about syncing blender and ar..., Fons Adriaensen, (Sat Sep 26, 10:37 am)