Re: [LAD] interesting blog post about syncing blender and ardour

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To: Fons Adriaensen <fons@...>
Cc: The Linux Audio Developers' Mailing List <linux-audio-dev@...>
Date: Tuesday, September 22, 2009 - 1:38 pm

On Mon, Sep 21, 2009 at 6:41 PM, Fons Adriaensen wrote:

>> when rolling, sure. i'm thinking about a locate command.

but on any system that does send a locate command, such as one that
sends MMC, the time location is invariably specified via timecode,
typically SMPTE. this is appropriate when the only conceivable locate
targets are film/video frames, but this is not true for systems
dealing primarily with audio. i don't find SMPTE acceptable as a way
to share the position on an audio timeline.

> some seconds, but once sync was established it could be very

i've been told by a company that specializes in timecode and shared
transport control systems that ardour has the fastest and most
accurate MTC sync of any DAW. we get down to about 2 samples of
jitter. that doesn't alter my observations about an audio timeline.
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Messages in current thread:
[LAD] interesting blog post about syncing blender and ardour, Jörn Nettingsmeier, (Sun Sep 20, 10:26 pm)
[LAD] Animata on 64bit architecture, Ralf Mardorf, (Wed Sep 23, 5:26 am)
Re: [LAD] interesting blog post about syncing blender and ar..., Paul Davis, (Tue Sep 22, 1:38 pm)