Re: [LAD] interesting blog post about syncing blender and ardour

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To: Paul Davis <paul@...>
Cc: The Linux Audio Developers' Mailing List <linux-audio-dev@...>
Date: Monday, September 21, 2009 - 4:37 pm

On Mon, Sep 21, 2009 at 08:18:00AM -0400, Paul Davis wrote:

> SMPTE is a low resolution time code. There is no reason to be limited

While I'd agree 100% that SMPTE is not what's needed here,
your comments on its potential accuracy are misleading.

The *data* contained in the SMPTE timecode is quantised
to frames. But SMPTE is not just that data. It is data
encoded into an audio signal, and this can be resolved
to sub-microsecond accuracy.

Ciao,

--
FA

Io lo dico sempre: l'Italia è troppo stretta e lunga.

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Messages in current thread:
[LAD] interesting blog post about syncing blender and ardour, Jörn Nettingsmeier, (Sun Sep 20, 10:26 pm)
[LAD] Animata on 64bit architecture, Ralf Mardorf, (Wed Sep 23, 5:26 am)
Re: [LAD] interesting blog post about syncing blender and ar..., Fons Adriaensen, (Mon Sep 21, 4:37 pm)