On Fri, Jun 19, 2009 at 12:33:24AM +0200, Lennart Poettering wrote:
> This is basically what happens. However in PA we are much more dynamic
What I don't understand is this:
- You wait, e.g. using frames_since_cycle_start(),
until near the end of the current period, then give
up if nothing wants your attention.
- Since it has to be 'until near the end' and not
'exactly the end', this doesn't exclude that some
event could still happen within the current period
but after you stopped waiting for it.
- Such an event then has to be handled in the next
period. If this is acceptable, why wouldn't it be
acceptable for things that happened just a bit
earlier ? Which would mean you could afford to
- In the limit you don't have to wait at all after
the normal callbackk processing has been done,
everything that happens later will be dealt with
in the next period. Jack periods are rarely > 1024
What am I missing ?
Io lo dico sempre: l'Italia è troppo stretta e lunga.
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