[linux-audio-announce] Convolution Reverb and Physical Modelling

Previous message: [thread] [date] [author]
Next message: [thread] [date] [author]
To: <linux-audio-announce@...>
Date: Wednesday, January 12, 2005 - 2:55 pm

Greetings All,

Two items which may be of interest to those who have interest in convolution
reverb and/or physical modelling for audio:

1) The following C++ sample and impulse response function generators are now
available with PyGtk GUI:

Boxster version 0.0.2 --- 3-D parallelepipeds (rooms)
Drumster version 0.0.2 --- 2-D membranes (rectangular drum heads)
Hammster version 0.0.2 --- 1-D hammered strings (e.g. piano strings)
Pluckster version 0.0.2 --- 1-D plucked strings (e.g. guitar)

The sample and IR generation are based on Green's function techniques. (Green's
functions are used extensively in mathematical physics.)


2) The following program can be used to convolve IR's generated by the programs
above with WAV files and to perform tasks related to convolution reverb:

Mixster version 0.0.1 --- simple mixer and convolution reverb workbench

Please see:


for links to detailed announcements. Please note that these are prototype
programs, not production codes. I have recently developed these task-oriented
versions from my research class libraries.

Thank you for your attention.

Regards to all,
Dave Clark
EXE Consulting

Pluckster, Hammster, Drumster, Boxster, and Mixster are trademarks of EXE

Previous message: [thread] [date] [author]
Next message: [thread] [date] [author]

Messages in current thread:
[linux-audio-announce] Convolution Reverb and Physical Model..., , (Wed Jan 12, 2:55 pm)
[LAA] [ANN] ppc-0.6 released, , (Sat May 31, 10:07 am)