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| ssj71 | any particular advantages to pugl using GL cairo or regular cairo? | 22:52 |
|---|---|---|
| drobilla | It Depends | 22:55 |
| drobilla | In theory, a straight cairo backend should support HW acceleration | 22:55 |
| drobilla | In practice, SW rendering to a texture and just GL drawing the image is sometimes faster | 22:55 |
| ssj71 | I'm guessing depending on the end-users graphics stack? | 22:56 |
| drobilla | I suspect display quality, especially for text, should be better with cairo backend, but not really sure | 22:56 |
| drobilla | ssj71: Yes, and platform, and... | 22:56 |
| ssj71 | I suppose should a user want to switch, I'll show them where to change it in the source | 22:56 |
| drobilla | Cairo is gaining a new allegedly not-crap GL backend itself, as well, so there's that possiblity in the future but it's usually not built in yet | 22:57 |
| ssj71 | I see | 22:57 |
| ssj71 | but the fewer changes I need to make in the future the better | 22:57 |
| drobilla | Makes no difference in pugl-using code other than selecting the mode | 22:57 |
| drobilla | (Being essentially why cairo is baked in) | 22:58 |
| ssj71 | ah good | 22:58 |
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