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rgareus | file:///Z:/home at the is correct now it seems. and if 3BandEQ.lv2 is a dir, it must have a trailing slash to be a correct URI for a dir. | 01:02 |
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rgareus | file:///Z:/home at the *beginning* ... | 01:02 |
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rgareus | did I say something wrong or did he leave by coincidence? | 01:03 |
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* drobilla gets a pugl cairo program working | 04:43 | |
falktx | you mean I learned openGL for nothing!? :P | 04:51 |
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HarryHaaren | drobilla, ping on Cairo PUGL | 10:08 |
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b-rock_ | hello lv2 devs. can you add my fluidsynth front end to the list of lv2 plugins? http://www.colorfulsoftware.com/emap | 18:14 |
* drobilla wonders if the pugl API should be looked over for tablet / multi-touch / gesture compatibility | 18:18 | |
drobilla | b-rock_: Normally here is where I'd say the site is a wiki so feel free, but registration is currently disabled due to spammers, so... alright :P | 18:19 |
b-rock_ | thanks. | 18:19 |
dharanamrs | drobilla: hi, while you're there, no hassle but you might add qmidiarp.sourceforge.net in one go if you wish ;) | 18:21 |
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drobilla | done, http://lv2plug.in/wiki/Plugins | 23:27 |
drobilla | rgareus: Is robtk derived from Gtk code or did you write it from scratch? | 23:27 |
rgareus | drobilla: it's from scratch | 23:27 |
rgareus | drobilla: but it does have a GTK compat layer | 23:28 |
rgareus | drobilla: there was a GTK plugin at first. I then grep'ed for all gdk/gtk function it used and implemented those as openGL. | 23:30 |
rgareus | so it's not eniterly from scratch.. but the implemention itself is not derived from Gtk | 23:31 |
drobilla | rgareus: I see. Just curious. | 23:32 |
drobilla | rgareus: Implemented PuglEvent and dispatch of the glut functions based on it (for X11, anyway). Idly contemplating minimal pugl/cairo toolkit | 23:33 |
rgareus | drobilla: feel free to re-use the code under whatever license libpug will be. | 23:36 |
rgareus | drobilla: since this is my first toolkit I made a couple of mistakes,.. also the openGL blit function is not ideal (since it still suppots gtk as alternative) | 23:37 |
falktx | can I get these http://distrho.sourceforge.net/plugins and these http://distrho.sourceforge.net/ports in there as well? | 23:40 |
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rgareus | drobilla: initially I used a cairo_surface_create_similar() using the content of pugl window | 23:44 |
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rgareus | drobilla: but it turned out that for pretty much all 2D operations the cairo software surface is faster and more reliable. | 23:45 |
drobilla | falktx: You have an account :P | 23:46 |
falktx | there quite a few plugins, not sure how to best link them | 23:47 |
drobilla | rgareus: I am using cairo_xlib_surface_create | 23:47 |
falktx | should they all appear as "DISTRHO Plugins and Ports" or separate? | 23:47 |
drobilla | falktx: I dunno. Nested list entries I suppose, if you're feeling ambitious | 23:49 |
drobilla | rgareus: If that doesn't do the right thing... well, it should :P | 23:49 |
falktx | some packs have more than one plugin (tal has 7) | 23:49 |
drobilla | ++n_things_to_look_into_once_I_have_a_reason_to_care; | 23:49 |
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rgareus | drobilla: binding some memory to a GL texture and then using cairo_image_surface_create_for_data(bound_memory,..) turned out quite good. | 23:54 |
rgareus | drobilla: that's in robtk/ui_gl.c | 23:54 |
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